I know these results are not perfect. I apparently haven't mastered baking or UVing yet but this is definitively progress. I have learned so much since 3DF, It's hard to believe I've come so far in so little time. I feel that what I learned about UVs and Z Brush will be essential for when I inevitably need to apply textures to my models and I'm exciting to learn more on my journey.
Saturday, January 30, 2016
Full Sail Ahead: My Artistic Journey
This is my fourth and final week of Model Creation. For my final project students are to create three additional props for a total of thirteen from the previous weeks. Afterward, we must construct an interesting looking scene featuring all thirteen props. These props should be designed utilizing the workflow from last week. A workflow consisting of building models in 3 mode, laying out the UVs, bringing them into Z Brush for a sculpting pass and then bringing them back into Maya for the bake and generation of a normal map.
Ultimately, I think I've shown quite a bit of improvement when it comes to baking this week as opposed to last week. I believe this was mainly due to a better understanding of UV layout. I confess that I left 3DF without proper understanding of UV layout. Last week I had some problems baking my textures from Z Brush onto my models. I've come to realize that this most likely happened because I used the default UVs instead of laying them out myself. This week, however, I did my own Uvs and had much better results when baking. My textures actually showed up this time!
I know these results are not perfect. I apparently haven't mastered baking or UVing yet but this is definitively progress. I have learned so much since 3DF, It's hard to believe I've come so far in so little time. I feel that what I learned about UVs and Z Brush will be essential for when I inevitably need to apply textures to my models and I'm exciting to learn more on my journey.
I know these results are not perfect. I apparently haven't mastered baking or UVing yet but this is definitively progress. I have learned so much since 3DF, It's hard to believe I've come so far in so little time. I feel that what I learned about UVs and Z Brush will be essential for when I inevitably need to apply textures to my models and I'm exciting to learn more on my journey.
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